#include <sdldisplay.h>
Inherits Wt::SDLSurface, and Wt::Singleton< DERIVED >< Wt::SDLDisplay >.
Inherited by Wt::PixmapOf< Wt::SDLDisplay >.
Public Types | |
defaultWidth = 640 | |
defaultHeight = 480 | |
defaultDepth = 32 | |
enum | DefaultSurface { defaultWidth = 640, defaultHeight = 480, defaultDepth = 32 } |
Public Member Functions | |
SDLDisplay (int w=defaultWidth, int h=defaultHeight, int depth=defaultDepth, int flags=0) | |
Initialize the target screen surface. | |
Informative methods | |
bool | isAnyFormat () const |
bool | hasDoubleBuffer () const |
bool | isFullScreen () const |
bool | hasOpenGL () const |
bool | hasOpenGLBlit () const |
bool | isResizable () const |
bool | hasFrame () const |
update methods | |
void | update () |
Update the surface. | |
void | update (const SDLRect &rect) |
Update a rectangle on the surface. | |
void | update (const std::vector< SDLRect > &rects) |
Update a region on the surface. | |
void | flip () |
If doublebuffered(), flip the surface and its buffer, otherwise update(). | |
Gamma methods | |
int | setGamma (float red, float green, float blue) |
int | setGammaRamp (const std::vector< Uint16 > &red, const std::vector< Uint16 > &green, const std::vector< Uint16 > &blue) |
??? | |
resize methods | |
int | toggleFullScreen () |
returns true if the surface is full screen | |
void | resize (int w, int h) |
resize the SDL window | |
Protected Member Functions | |
SDLDisplay (SDLSurface &src) | |
copy constructor takes ownership. It is called from load() | |
Static Protected Member Functions | |
static SDLDisplay * | load (int w=defaultWidth, int h=defaultHeight, int depth=defaultDepth, int flags=0) |
Friends | |
class | Singleton< SDLDisplay > |
Wt::SDLDisplay::SDLDisplay | ( | int | w = defaultWidth , |
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int | h = defaultHeight , |
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int | depth = defaultDepth , |
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int | flags = 0 | |||
) |
Initialize the target screen surface.
Wt::SDLDisplay::SDLDisplay | ( | SDLSurface & | src | ) | [protected] |
copy constructor takes ownership. It is called from load()
void Wt::SDLDisplay::flip | ( | ) |
If doublebuffered(), flip the surface and its buffer, otherwise update().
bool Wt::SDLDisplay::hasDoubleBuffer | ( | ) | const [inline] |
bool Wt::SDLDisplay::hasFrame | ( | ) | const [inline] |
bool Wt::SDLDisplay::hasOpenGL | ( | ) | const [inline] |
bool Wt::SDLDisplay::hasOpenGLBlit | ( | ) | const [inline] |
bool Wt::SDLDisplay::isAnyFormat | ( | ) | const [inline] |
bool Wt::SDLDisplay::isFullScreen | ( | ) | const [inline] |
bool Wt::SDLDisplay::isResizable | ( | ) | const [inline] |
SDLDisplay * Wt::SDLDisplay::load | ( | int | w = defaultWidth , |
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int | h = defaultHeight , |
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int | depth = defaultDepth , |
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int | flags = 0 | |||
) | [static, protected] |
void Wt::SDLDisplay::resize | ( | int | w, | |
int | h | |||
) |
resize the SDL window
Reimplemented from Wt::SDLSurface.
int Wt::SDLDisplay::setGamma | ( | float | red, | |
float | green, | |||
float | blue | |||
) |
int Wt::SDLDisplay::setGammaRamp | ( | const std::vector< Uint16 > & | red, | |
const std::vector< Uint16 > & | green, | |||
const std::vector< Uint16 > & | blue | |||
) |
???
int Wt::SDLDisplay::toggleFullScreen | ( | ) |
returns true if the surface is full screen
void Wt::SDLDisplay::update | ( | const std::vector< SDLRect > & | rects | ) |
Update a region on the surface.
void Wt::SDLDisplay::update | ( | const SDLRect & | rect | ) |
Update a rectangle on the surface.
void Wt::SDLDisplay::update | ( | ) |
Update the surface.
friend class Singleton< SDLDisplay > [friend] |
This document is licensed under the terms of the GNU Free Documentation License and may be freely distributed under the conditions given by this license.