Wt::NullAudio Class Reference

#include <audio.h>

Inherits Wt::Audio.

List of all members.

Public Member Functions

virtual Audio::ChunkloadChunk (const std::string &) const
virtual void playMusic (Music &)
virtual void fadeInMusic (Music &, int ms)
 ~NullAudio ()

Static Public Attributes

static Factory< Audio, NullAudiofactory

Protected Member Functions

 NullAudio ()

Static Protected Member Functions

static Audioload ()
 try to load the instance


class Singleton< Audio >


class  Channel
class  Chunk

Constructor & Destructor Documentation

Wt::NullAudio::~NullAudio (  ) 

Wt::NullAudio::NullAudio (  )  [protected]

Member Function Documentation

void Wt::NullAudio::fadeInMusic ( Music &  ,
int  ms 
) [virtual]

Audio * Wt::NullAudio::load (  )  [static, protected]

try to load the instance

if it fails return NULL if it succeeds must return the newly created object

Reimplemented from Wt::Audio.

Audio::Chunk * Wt::NullAudio::loadChunk ( const std::string &   )  const [virtual]

Reimplemented from Wt::Audio.

void Wt::NullAudio::playMusic ( Music &   )  [virtual]

Friends And Related Function Documentation

friend class Singleton< Audio > [friend]

Reimplemented from Wt::Audio.

Member Data Documentation

Factory< Audio, NullAudio > Wt::NullAudio::factory [static]

Reimplemented from Wt::Audio.

The documentation for this class was generated from the following files:

Generated Fri Jul 28 19:22:38 2006.
Copyright © 1998-2003 by the respective authors.

This document is licensed under the terms of the GNU Free Documentation License and may be freely distributed under the conditions given by this license.