sound.cpp

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00001 /*
00002   libwt - Vassilis Virvilis Toolkit - a widget library
00003   Copyright (C) 2006 Vassilis Virvilis <vasvir2@fastmail.fm>
00004  
00005   This library is free software; you can redistribute it and/or
00006   modify it under the terms of the GNU Lesser General Public
00007   License as published by the Free Software Foundation; either
00008   version 2.1 of the License, or (at your option) any later version.
00009   
00010   This library is distributed in the hope that it will be useful,
00011   but WITHOUT ANY WARRANTY; without even the implied warranty of
00012   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
00013   Lesser General Public License for more details.
00014   
00015   You should have received a copy of the GNU Lesser General Public
00016   License along with this library; if not, write to the
00017   Free Software Foundation, Inc., 59 Temple Place - Suite 330,
00018   Boston, MA  02111-1307, SA.
00019 */
00020 
00021 #include <wt/sound.h>
00022 
00023 namespace Wt {
00024 
00025 Sound::Sound(const std::string& filename)
00026         : chunk(Audio::instance()->loadChunk(filename)),
00027 filename_(filename) {}
00028 
00029 Sound::Sound()
00030         : chunk(static_cast<Audio::Chunk *>(0)) {}
00031 
00032 const std::string& Sound::fileName() const {
00033     return filename_;
00034 }
00035 
00036 bool Sound::isFinished() const {
00037     return (chunk) ? !chunk->playing() : true;
00038 }
00039 
00040 void Sound::play() {
00041     if (chunk) {
00042         detach();
00043         chunk->play();
00044     }
00045 }
00046 
00047 void Sound::stop() {
00048     if (chunk) {
00049         detach();
00050         chunk->stop();
00051     }
00052 }
00053 
00054 void Sound::detach() {
00055     //avoid detaching if we are the only client for this Sound
00056     if (!chunk.unique()) {
00057         chunk.reset(chunk->clone());
00058     }
00059 }
00060 
00061 bool Sound::available() {
00062     return Audio::instance()->isAvailable();
00063 }
00064 
00065 bool Sound::isAvailable() {
00066     return Audio::instance()->isAvailable();
00067 }
00068 
00069 static void finished_chunk(Audio::Chunk *c) {
00070     delete c;
00071 }
00072 
00073 void Sound::play(const std::string& filename) {
00074     Audio::Chunk *c = Audio::instance()->loadChunk(filename);
00075     if (c) {
00076         c->finished.connect(sigc::slot1<void,
00077                             Audio::Chunk *>(sigc::ptr_fun(&finished_chunk)));
00078         c->play();
00079     }
00080 }
00081 
00082 } // namespace Wt

Generated Fri Jul 28 19:23:01 2006.
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