#include <audio.h>
Inheritance diagram for Wt::Audio::Chunk:
Public Member Functions | |
virtual void | setVolume (int) |
virtual void | play (int duration=-1) |
virtual void | fadeIn (int, int duration=-1) |
virtual void | fadeOut (int ms) |
virtual void | pause () |
pause chunk | |
virtual void | resume () |
resume chunk | |
virtual void | stop (int ms=0) |
stop chunk | |
virtual bool | playing () const |
virtual bool | paused () const |
virtual Channel * | channel () const |
template<typename CHILD> | |
CHILD::Channel * | channel () const |
virtual Chunk * | clone () const |
virtual void | detach () |
virtual | ~Chunk () |
Public Attributes | |
Signal01< void, Chunk * > | finished |
WVar< int > | loops |
Protected Member Functions | |
Chunk () | |
Friends | |
class | Audio |
Definition at line 92 of file audio.h.
Wt::Audio::Chunk::~Chunk | ( | ) | [virtual] |
Reimplemented in Wt::SDLMixer::Chunk.
Definition at line 233 of file audio.cpp.
References stop().
00233 { 00234 stop(); 00235 }
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Wt::Audio::Chunk::Chunk | ( | ) | [protected] |
Reimplemented in Wt::NullAudio::Chunk.
Definition at line 230 of file audio.cpp.
Referenced by Wt::SDLMixer::Chunk::clone().
00231 : loops(1) {}
CHILD::Channel* Wt::Audio::Chunk::channel | ( | ) | const [inline] |
Reimplemented in Wt::NullAudio::Chunk, and Wt::SDLMixer::Chunk.
Definition at line 114 of file audio.h.
References channel().
00114 { 00115 return static_cast<typename CHILD::Channel *>(channel()); 00116 }
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Audio::Channel * Wt::Audio::Chunk::channel | ( | ) | const [virtual] |
Reimplemented in Wt::NullAudio::Chunk, and Wt::SDLMixer::Chunk.
Definition at line 262 of file audio.cpp.
Referenced by channel().
Audio::Chunk * Wt::Audio::Chunk::clone | ( | ) | const [virtual] |
Reimplemented in Wt::NullAudio::Chunk, and Wt::SDLMixer::Chunk.
Definition at line 266 of file audio.cpp.
void Wt::Audio::Chunk::detach | ( | ) | [virtual] |
Reimplemented in Wt::NullAudio::Chunk, and Wt::SDLMixer::Chunk.
Definition at line 270 of file audio.cpp.
Reimplemented in Wt::NullAudio::Chunk, and Wt::SDLMixer::Chunk.
Definition at line 241 of file audio.cpp.
void Wt::Audio::Chunk::fadeOut | ( | int | ms | ) | [virtual] |
void Wt::Audio::Chunk::pause | ( | ) | [virtual] |
bool Wt::Audio::Chunk::paused | ( | ) | const [virtual] |
void Wt::Audio::Chunk::play | ( | int | duration = -1 |
) | [virtual] |
Reimplemented in Wt::NullAudio::Chunk, and Wt::SDLMixer::Chunk.
Definition at line 239 of file audio.cpp.
Referenced by Wt::Sound::play().
bool Wt::Audio::Chunk::playing | ( | ) | const [virtual] |
void Wt::Audio::Chunk::resume | ( | ) | [virtual] |
void Wt::Audio::Chunk::setVolume | ( | int | ) | [virtual] |
void Wt::Audio::Chunk::stop | ( | int | ms = 0 |
) | [virtual] |
stop chunk
Reimplemented in Wt::SDLMixer::Chunk.
Definition at line 252 of file audio.cpp.
Referenced by ~Chunk().
Signal01<void, Chunk *> Wt::Audio::Chunk::finished |
Definition at line 119 of file audio.h.
Referenced by Wt::SDLMixer::Chunk::fadeIn(), and Wt::SDLMixer::Chunk::play().
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