#include <audio.h>
Inherited by Wt::NullAudio::Chunk, and Wt::SDLMixer::Chunk.
Public Member Functions | |
| virtual void | setVolume (int) |
| virtual void | play (int duration=-1) |
| virtual void | fadeIn (int, int duration=-1) |
| virtual void | fadeOut (int ms) |
| virtual void | pause () |
| pause chunk | |
| virtual void | resume () |
| resume chunk | |
| virtual void | stop (int ms=0) |
| stop chunk | |
| virtual bool | playing () const |
| virtual bool | paused () const |
| virtual Channel * | channel () const |
| template<typename CHILD> | |
| CHILD::Channel * | channel () const |
| virtual Chunk * | clone () const |
| virtual void | detach () |
| virtual | ~Chunk () |
Public Attributes | |
| Signal01< void, Chunk * > | finished |
| WVar< int > | loops |
Protected Member Functions | |
| Chunk () | |
Friends | |
| class | Audio |
| Wt::Audio::Chunk::~Chunk | ( | ) | [virtual] |
Reimplemented in Wt::SDLMixer::Chunk.
| Wt::Audio::Chunk::Chunk | ( | ) | [protected] |
Reimplemented in Wt::NullAudio::Chunk.
| CHILD::Channel* Wt::Audio::Chunk::channel | ( | ) | const [inline] |
Reimplemented in Wt::NullAudio::Chunk, and Wt::SDLMixer::Chunk.
| Audio::Channel * Wt::Audio::Chunk::channel | ( | ) | const [virtual] |
Reimplemented in Wt::NullAudio::Chunk, and Wt::SDLMixer::Chunk.
| Audio::Chunk * Wt::Audio::Chunk::clone | ( | ) | const [virtual] |
Reimplemented in Wt::NullAudio::Chunk, and Wt::SDLMixer::Chunk.
| void Wt::Audio::Chunk::detach | ( | ) | [virtual] |
Reimplemented in Wt::NullAudio::Chunk, and Wt::SDLMixer::Chunk.
| void Wt::Audio::Chunk::fadeIn | ( | int | , | |
| int | duration = -1 | |||
| ) | [virtual] |
Reimplemented in Wt::NullAudio::Chunk, and Wt::SDLMixer::Chunk.
| void Wt::Audio::Chunk::fadeOut | ( | int | ms | ) | [virtual] |
Reimplemented in Wt::SDLMixer::Chunk.
| void Wt::Audio::Chunk::pause | ( | ) | [virtual] |
| bool Wt::Audio::Chunk::paused | ( | ) | const [virtual] |
Reimplemented in Wt::SDLMixer::Chunk.
| void Wt::Audio::Chunk::play | ( | int | duration = -1 |
) | [virtual] |
Reimplemented in Wt::NullAudio::Chunk, and Wt::SDLMixer::Chunk.
| bool Wt::Audio::Chunk::playing | ( | ) | const [virtual] |
Reimplemented in Wt::SDLMixer::Chunk.
| void Wt::Audio::Chunk::resume | ( | ) | [virtual] |
| void Wt::Audio::Chunk::setVolume | ( | int | ) | [virtual] |
Reimplemented in Wt::SDLMixer::Chunk.
| void Wt::Audio::Chunk::stop | ( | int | ms = 0 |
) | [virtual] |
friend class Audio [friend] |
| Signal01<void, Chunk *> Wt::Audio::Chunk::finished |
This document is licensed under the terms of the GNU Free Documentation License and may be freely distributed under the conditions given by this license.