#include <audio.h>
Inherits Wt::Singleton< DERIVED >< Wt::Audio >.
Inherited by Wt::NullAudio, and Wt::SDLMixer.
Public Types | |
| typedef BaseFactory< Audio > | AudioBaseFactory |
Public Member Functions | |
| virtual Chunk * | loadChunk (const std::string &) const |
| int | numChannels () const |
| Channel * | operator[] (int i) const |
| virtual int | allocateChannels (int num_channels) |
| virtual void | pause () |
| pause all channels | |
| virtual void | resume () |
| resume all channels | |
| virtual void | stop (int ms=0) |
| stop all channels | |
| virtual void | fadeOut (int) |
| virtual int | playingChannels () const |
| virtual int | pausedChannels () const |
| virtual bool | isAvailable () const |
| virtual Music * | loadMusic (const std::string &filename) |
| virtual void | playMusic (Music &) |
| virtual void | fadeInMusic (Music &, int ms) |
| virtual void | fadeOutMusic (int ms) |
| virtual void | setMusicVolume (int volume) |
| virtual void | pauseMusic () |
| virtual void | rewindMusic () |
| virtual bool | setMusicPosition (double start_sec) |
| virtual void | stopMusic () |
| virtual bool | playingMusic () const |
| virtual bool | pausedMusic () const |
| virtual int | musicFading () const |
Public Attributes | |
| Signal01< void, Channel * > | finished |
| WVar< int > | musicLoops |
| sigc::signal< void > | musicFinished |
Static Public Attributes | |
| static Factory< Audio, Audio > | factory |
Protected Member Functions | |
| Audio () | |
| virtual | ~Audio () |
| virtual int | minHWVolume () const |
| virtual int | maxHWVolume () const |
| int | HWVolume (int volume) const |
| template<typename CHILD> | |
| void | adjustAllocatedChannels (int oldnum, int newnum) |
Static Protected Member Functions | |
| static Audio * | load () |
| try to load the instance | |
| static void | onChannelFinish (int channel_id) |
| callback called when a channel finishes | |
| static void | onMusicFinish () |
| static void | handleAudioEvent (const SDL_Event *event) |
| SDLEvent::Audio handler. | |
Protected Attributes | |
| std::vector< Channel * > | channels |
Static Protected Attributes | |
| static const int | minVolume = 0 |
| static const int | maxVolume = 1000 |
Friends | |
| class | Singleton< Audio > |
Classes | |
| class | Channel |
| class | Chunk |
| Audio::Chunk base abstract class. More... | |
| class | Event |
| class | FadingType |
| class | Music |
| class | MusicType |
It is not possible to use the curiously reccuring pattern this time from (Audio to Driver) because then the different drivers wouldn't be pointer compatible since they would inherit from different objects.
| typedef BaseFactory<Audio> Wt::Audio::AudioBaseFactory |
| Wt::Audio::Audio | ( | ) | [protected] |
| Wt::Audio::~Audio | ( | ) | [protected, virtual] |
| void Wt::Audio::adjustAllocatedChannels | ( | int | oldnum, | |
| int | newnum | |||
| ) | [inline, protected] |
| int Wt::Audio::allocateChannels | ( | int | num_channels | ) | [virtual] |
Reimplemented in Wt::SDLMixer.
| void Wt::Audio::fadeInMusic | ( | Music & | , | |
| int | ms | |||
| ) | [virtual] |
Reimplemented in Wt::SDLMixer.
| void Wt::Audio::fadeOut | ( | int | ) | [virtual] |
Reimplemented in Wt::SDLMixer.
| void Wt::Audio::fadeOutMusic | ( | int | ms | ) | [virtual] |
Reimplemented in Wt::SDLMixer.
| void Wt::Audio::handleAudioEvent | ( | const SDL_Event * | event | ) | [static, protected] |
SDLEvent::Audio handler.
it emits the required signal to all interested parties
| int Wt::Audio::HWVolume | ( | int | volume | ) | const [protected] |
| bool Wt::Audio::isAvailable | ( | ) | const [virtual] |
Reimplemented in Wt::SDLMixer.
| Audio * Wt::Audio::load | ( | ) | [static, protected] |
try to load the instance
if it fails return NULL if it succeeds must return the newly created object
Reimplemented from Wt::Singleton< DERIVED >.
Reimplemented in Wt::NullAudio, and Wt::SDLMixer.
| Audio::Chunk * Wt::Audio::loadChunk | ( | const std::string & | ) | const [virtual] |
Reimplemented in Wt::NullAudio, and Wt::SDLMixer.
| Audio::Music * Wt::Audio::loadMusic | ( | const std::string & | filename | ) | [virtual] |
Reimplemented in Wt::SDLMixer.
| int Wt::Audio::maxHWVolume | ( | ) | const [protected, virtual] |
Reimplemented in Wt::SDLMixer.
| int Wt::Audio::minHWVolume | ( | ) | const [protected, virtual] |
Reimplemented in Wt::SDLMixer.
| int Wt::Audio::musicFading | ( | ) | const [virtual] |
Reimplemented in Wt::SDLMixer.
| int Wt::Audio::numChannels | ( | ) | const |
| void Wt::Audio::onChannelFinish | ( | int | channel_id | ) | [static, protected] |
callback called when a channel finishes
posts a SDL type event (SDLEvent::Audio) in the SDL event queue. By the time the event it is dispatched all SDL actions are allowed.
Reimplemented in Wt::SDLMixer.
| void Wt::Audio::onMusicFinish | ( | ) | [static, protected] |
posts a SDL type event (SDLEvent::Audio) in the SDL event queue. By the time the event it is dispatched all SDL actions are allowed.
| Audio::Channel * Wt::Audio::operator[] | ( | int | i | ) | const |
| void Wt::Audio::pause | ( | ) | [virtual] |
| int Wt::Audio::pausedChannels | ( | ) | const [virtual] |
Reimplemented in Wt::SDLMixer.
| bool Wt::Audio::pausedMusic | ( | ) | const [virtual] |
Reimplemented in Wt::SDLMixer.
| void Wt::Audio::pauseMusic | ( | ) | [virtual] |
Reimplemented in Wt::SDLMixer.
| int Wt::Audio::playingChannels | ( | ) | const [virtual] |
Reimplemented in Wt::SDLMixer.
| bool Wt::Audio::playingMusic | ( | ) | const [virtual] |
Reimplemented in Wt::SDLMixer.
| void Wt::Audio::playMusic | ( | Music & | ) | [virtual] |
Reimplemented in Wt::SDLMixer.
| void Wt::Audio::resume | ( | ) | [virtual] |
| void Wt::Audio::rewindMusic | ( | ) | [virtual] |
Reimplemented in Wt::SDLMixer.
| bool Wt::Audio::setMusicPosition | ( | double | start_sec | ) | [virtual] |
Reimplemented in Wt::SDLMixer.
| void Wt::Audio::setMusicVolume | ( | int | volume | ) | [virtual] |
Reimplemented in Wt::SDLMixer.
| void Wt::Audio::stop | ( | int | ms = 0 |
) | [virtual] |
| void Wt::Audio::stopMusic | ( | ) | [virtual] |
Reimplemented in Wt::SDLMixer.
Reimplemented in Wt::NullAudio, and Wt::SDLMixer.
std::vector<Channel *> Wt::Audio::channels [protected] |
Factory<Audio, Audio> Wt::Audio::factory [static] |
Reimplemented in Wt::NullAudio, and Wt::SDLMixer.
| Signal01<void, Channel *> Wt::Audio::finished |
const int Wt::Audio::maxVolume = 1000 [static, protected] |
const int Wt::Audio::minVolume = 0 [static, protected] |
| sigc::signal<void> Wt::Audio::musicFinished |
This document is licensed under the terms of the GNU Free Documentation License and may be freely distributed under the conditions given by this license.